Tomoya Aki is an otaku who has a dream. His dream is to create the best visual novel game ever. The main
Heroine for this game and the inspiration for this dream is a background character named Megumi Kato who somehow stumbles into main character-esque traits in his eyes. To complete the game in time he has to call upon the aid of his anime loving professional friends who aren’t so keen on the choice of his main Heroine.
The life of Tomoyo Aki, a highschool otaku working part time to support his BD hoarding. With remarkable luck, he bumps head-first into, Megumi Kato, the most beautiful girl he has ever seen. Naturally, the meeting twists his life into a complicated torrent of relationships. Eriri Spencer Sawamura, his half-foreigner childhood friend who’s always valued her relationship with MC. Kasumigaoka Utaha, a cold, composed renowned literary genius who shoves everyone aside from our protagonist. What is this? An eroge introduction?
The tale of a small not quite doujin circle, but not quite indie studio’s journey through the tough territory of comiket and beyond.
Tomoya Aki, a boy who began working part-time to earn enough money to buy an anime Blu-Ray box, meets a beautiful girl on his way home one night. As the producer of a dojin software brand, he models the Heroine of his newest game after her. However, he finds out a month later that the girl is in fact his classmate, and he doesn’t know her name. He learns that the girl — named Megumi — actually is hardly noticed by others. Tomoya also has no artistic ability or writing skills, so he asks ace of the art club Eriri Spencer Sawamura to provide the art, as well as the honor student Utaha Kasumigaoka to write the scenario. Can they produce a decent game for Comic Market?